Bootstrap


Tech Demos

Ninja Action

Dash, Climb, Wall-Run, Slide, and more
✔  Character Action: Dash
✔  Character Action: Double Jump
✔  Character Action: Roll
✔  Character Action: Crouch
✔  Character Action: Slide
✔  Character Action: Glide
✔  Character Action: Climb

Turn-based RTS

Real-time Strategy within Turn-based
✔  AI Controller & Behavior Tree
✔  Turn Phase & Real-time Phase
✔  Unit Commands in Sequence
✔  Unit Target Search Algorithm
✔  Move & Attack Path
✔  Unit Fuzzy Detection
✔  Multiple Unit Select & Command

Waves of Heroes

A Gallery for Waves of Heroes
✔  Database of 200+ Characters
✔  Json to Dictionary
✔  Runtime Data Management
✔  GUI Connect with Data
✔  Animation Frames (Walk and Attack)
✔  Load Data in Editor
✔  Editor Preview UI Properties

Game Jams

Wandelion

A Dandelion's Wandering Journey
SCAD Global Game Jam - Best Art 2023
✔  Zen feel of Input
✔  Water = Life; Light = Magic
✔  Jumping against different surfaces

Remember

A story of finding lost memory
SCAD Global Game Jam - Best Art 2021
✔  Light & Dark World Side Scroller
✔  Two-Character Interactions
✔  Collect items to pass level

Remini

A story of love, loss, and hope between "Mi" and "Ni"
SCAD Global Game Jam - Best Theme 2020
✔  Two-player Rolling Ball
✔  Two-Character Interactions
✔  Collect items to pass level

Greeting ~

Objective:
To design, implement and iterate game systems with Synergy and Emergent Gameplays from inception to completion.
Game Engines:
Unreal, Unity, Godot, Processing, RPG maker MV/XP
Languages:
Unreal Blueprint, C#, C++, JavaScript, Lua, Ruby, Processing